AI Insights · Timothy · July 2024
Top 5 Adventure Games in Mexico: Q2 2024 Performance Overview
Explore the performance of the top 5 adventure games in Mexico during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the adventure game category in Mexico saw notable performances from five standout titles. Here’s a detailed look at their trends in downloads, revenue, and weekly active users, based on data from Sensor Tower.
Genshin Impact
From April to June, weekly revenue for Genshin Impact fluctuated significantly, peaking at approximately $84K in the week of April 22. Downloads remained relatively stable, with a slight increase mid-quarter, reaching 19.2K in the same week. Weekly active users saw a high of 211K at the end of April but fluctuated throughout the quarter, ending with 194K in the final week of June.
Ragnarok Origin: ROO
Ragnarok Origin: ROO experienced a downward trend in revenue, starting at $28K in early April and dropping to about $5.3K by the end of June. Downloads also saw a significant decline, from 2.6K in the first week of April to just 263 in the last week of June. However, weekly active users remained relatively stable, peaking at 43K in early June and ending the quarter at 43K.
Solo Leveling:Arise
Launched in early May, Solo Leveling:Arise started strong with 316K downloads in its first week. Revenue peaked at $39K in the following week and gradually decreased to around $11.7K by the end of June. Weekly active users showed a slight decline from 312K in mid-May to 253K at the end of the quarter.
The Seven Deadly Sins
For The Seven Deadly Sins, revenue varied throughout the quarter, with notable spikes at $27.7K in late May and $17.7K in early June. Downloads were consistent, hovering around 2K to 3K weekly. Active users peaked at 21.8K at the start of the quarter and ended at 18.1K in late June.
Wuthering Waves
Despite being a newer release in late May, Wuthering Waves showed promising performance. Revenue reached a high of $29K in early June. Downloads started strong at 82K in its first week but decreased to around 14K by the end of June. Active users peaked at 77K initially but stabilized around 56K by the quarter’s end.
For more detailed insights and data, visit Sensor Tower.